Top 10k strings from 16-48 Magazine - Issue 23 (1985)(16-48 Tape Magazine)(Side A).tzx
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6 You are in the woods. 5 RUN THE TAPE 4 ))+b(l(w,3 4 ))+b(l(w,2 3 z$="00000102 3 g$="human" 3 PRESS A KEY 3 ;"Press any key...": 2 |DATA ! 2 z$="08000203 2 lines=lines+1 2 len=len-hl 2 initialise 2 icrodrive ? "; 2 hl=hl+a(p) 2 hl=hl+a(n) 2 double poke 2 ``````````````` 2 You are in a dweller's cave. 2 STOP THE TAPE 2 READER's LETTER 2 LET THE TAPE RUN 2 Do not clear variables 2 By Paul Taylor, 16.08.1985 2 A sooty ring 2 #$')-03CEGIJMPScfgimp 1 ~They stunt one's imagination~ 1 |Are you sure?! 1 { Nothing! 1 zObvious exits-! 1 z=prog+291 1 z$="20000202 1 z$="19150202 1 z$="19000102[4] QUIT PROGRAM": 1 z$="18050203PAUL TAYLOR": 1 z$="18000104PRESS ANY KEY TO CONTINUE LETTER": 1 z$="18000102frames in all.": 1 z$="17000102original piece of animation ?": 1 z$="16130203 1 z$="16000102Psion's ~VU3D~, and there are 20": 1 z$="15010203 1 z$="15000201 1 z$="15000102who can come up with the most": 1 z$="15000102[3] SAVE ANIMATION": 1 z$="15000102Well, it's not that bad, is it ?": 1 z$="14200202&": 1 z$="14000102The frames were generated with": 1 z$="13000102How about a competition to see": 1 z$="12030204 1 z$="12020202TWO YEARS OLD!": 1 z$="11140203 1 z$="11000202S to save letter": 1 z$="11000102[2] DISPLAY ANIMATION": 1 z$="11000102Cambs": 1 z$="10060103 1 z$="10050103 1 z$="10000212SIDE 1 z$="10000201LOADING ANIMATOR": 1 z$="10000102track of all the start addresses": 1 z$="09000102Peterborough PE7 1YG": 1 z$="08080305 1 z$="08030201#19 1 z$="08020402 1 z$="08000402 1 z$="08000202R to read again": 1 z$="08000102to store all the frames and keep": 1 z$="07110105offering 1 z$="07000102[1] LOAD IN FRAMES OF ANIMATION": 1 z$="07000102Whittlesey,": 1 z$="06000102issue 20!) and a program I wrote": 1 z$="05000202Q to quit": 1 z$="0500010267 Teal Road,": 1 z$="0400010221 (although it should have been": 1 z$="03000102Paul Taylor,": 1 z$="02000102using ~M/C Library 1~ from issue": 1 z$="02000102the tape.": 1 z$="01080203 1 z$="01010105 1 z$="00021005 1 z$="00001012 1 z$="00000303 1 you the steps reduce to a path.7.You are on a rough path through the mountains.8 1 yAll is dark,you cannot see.! 1 xRubbing the twigs together 1 written by a dying man.*0There seems to have been an 1 write a Fighting Fantasy type 1 would you...?" 1 woodman's hut.The floorboards 1 without disturbing him. 1 with the fact that both games 1 with strangely claustrophobic 1 will find the Golden Saphire 1 whose feet are blue with cold. 1 who starts? 1 whilst ye still can'.$#It has a plate which says 1 which you must return here with.Here is a ring which is your 1 was written in a computer 1 was the purist's view. I nearly joined this school of thought 1 want to turn me off do you ?'M`The wand crackles and spits, butdoes nothing. Why do you think 1 walls.(JYou are at the edge of a crevicewith a fast flowing river 1 wait for key 1 wIt isn't here! 1 vertical lines 1 vNothing.! 1 update screen 1 update display 1 under guarantee.8]Hundreds of dwellers yell 1 to tell you what words the 1 tired of seeing icons 1 time) to rescue him, capture theevil General Zoff and destroy 1 through the door 'Not today 1 three others adjoining. 1 thousands of pictures!. 1 the text adventure to the masses(To those Americans who had 1 the text adventure suffers from.": 1 the starship. The task force 1 the rocks below.T 1 the fighting is relentless. 1 thankful for your lamp.& 1 thank you'. 1 text input but did boast 1 text adventure? 1 text adventure 1 tex=tex-(tex>0 1 tex=tex+(tex<12 1 task force's members. This is 1 suitability for this quest. You must now go back to the woods 1 stood on./QYou are in a small alcove to thewest of the SAPPHIRE. You can 1 still see the glow.0tYou are on a ledge with a sheer rock face in front of you. It isvery warm and pieces of molton 1 stayed pretty much the same 1 start with human move 1 start address of first frame; must not be less than 32768 1 stalagtites and stalagmites. 1 square numbers. 1 spectrum move. 1 spectrum go 1 spears into another cave.4 1 sounds like a telephone, eh ? 1 soon triumphant 1 something. 1 someone left it lying in a 1 some treasure for yourself !!'\I 1 showing his movement options. 1 shine.D The ladder splits into two partsE 1 share some of the same authors. In all an excellent adventure 1 set ram and load code 1 set blanks 1 seconds it stops- it must have 1 scrolling along the report 1 screens concern status, movementand inventory/avaiable actions.": 1 running beneath.) 1 run out of room! 1 reminded me of a slightly older game 1 random move 1 program needed to allow you to 1 problems like how to get out 1 prisoner hung on the far wall 1 presented before you. Simply 1 potential of this new type of 1 possession enviously. 1 point your digitsed digit at thekey and hey-presto! Freedom.": 1 playing the skeleton's ribs withthe old wand cause the dragon todrift to sleep.=%The advancing walls crush the 1 persuaded to help you. 1 page turner 1 opponent forks? 1 opponent blocked 1 on the pole but unbalance and 1 of these icon driven adventures.An ambassador, with vital plans grafted to his spine is being 1 of the new genre.": 1 of a locked dungeon, while you 1 nThe prisoner says 'You need 1 mwYou're already carrying it!Sw 1 mountain.5IYou are at the eastern base of amountain with steps ascending upthe side.6=You are on the steps.Ahead of 1 mountain to west.4"You are at the base of a 1 mountain to west.3.You are in the desert with a 1 mountain far in the distance to the west.2.You are in the desert with a 1 mountain far away to the west. 1 measured 7 on the 'Bolder 1 me redundant, I'm off to help 1 look for winner 1 look for block 1 long passage.!-You are at the eastern end of 1 long passage. (You are in the middle of a 1 letter 1 length of the last frame loaded 1 lava spit very close.1DYou are in a desert with a 1 lastD&G 1 language called Fortran and had to be played on large Universityor Commercial ~mainframe~ 1 ladder.>NMarvin groans 'I always get the boring job, a brain the size of a planet.....'? 1 l=l+(k$="6" 1 key, don't lose it for you will never return without it.' 1 keeping count of how","many there are."'" There must not be too many","pixels set on the screen," 1 just selected Sevrina Maris, 1 its artifical intelligence and 1 it seems to have been made by a desperate,dying man. 1 internal,destructive power.&!Marvin drops a lamp to the 1 inner caves. 1 information for each of the 1 inches thick. 1 in this case though. The other 1 illustrated locations. Then the 1 if you get here then a random move will have to do. 1 if only one blank then fill it. 1 human move 1 horizontal lines 1 hl is the same as before 1 help! I've been here five years and they only hung me the right way up yesterday'. 1 held captive aboard a starship. You have six characters and lessthan one hundred minutes (real 1 have to select your team and 1 have to humble yourself.Y9The ladder is far too broken to use to cross the crevice.Z2Why don't you vent your 1 have the key in your hand,but 1 have convinced me of your 1 happily at the socks.W 1 g$="spectrum" 1 frustration on the ladder.[yThe prisoner leaps from the walland takes the Sapphire saying 1 fork foiled. 1 for the sequel to 'The Prisoner'- coming soon'.Maybe itwasn't 1 floor.'1The ring disappears down the 1 fit into memory." 1 finish with winner. 1 fall down into the rocks below.J 1 expert locksmith and markswoman. The other members are: 1 everywhere. However, I must 1 escape. With an icon driven 1 entrance at the back of the 1 end program. 1 edit 1 earthquake recently.+*Marvin says 'Don't talk to me 1 eExponent expected 1 e"Ct!Ct"=\> 1 e"$`!Gt"Et! 1 dungeon. It is cold and debris 1 draw marks 1 dragon stopping you do that.7gThe light flickers and goes out.Although it will be little 1 does'nt have much of a chance 1 depressed'. 1 creek with your weight. 1 crack into oblivion.( 1 covers the floor. There is a 1 count lines with one blank and two of our pieces. 1 count lines with one blank and two of opponents pieces. 1 computers. I recently had to do some programming in Fortran and in my opinion we are very lucky that the authors of 1 computer will tell you the 1 computer game was a Mr 1 completed the adventure. See youin the next ?!] 1 comfort to you, it is still 1 check if full 1 check for winner. 1 check for winner 1 centre for violent adventurers. 1 causes the debris to catch fire under the prisoner's feet. This warms them and he thanks you. 1 castle. There is a sign on the 1 casters.2MA mass of spears thrust out fromeither wall piercing your body. You are dead.36You crawl under the flashing 1 book. So bye for now and thanks for all the fish.": 1 blanks=blanks+1 1 bad joke.": 1 b=back a screen 1 as I knew it was in sight.": 1 arsenal. On this screen I've 1 array b=board. 0 for blanks, 1 for computer, -1 for human. array l=the set of 8 rows of three positions in line. 1 around except the plinth it is 1 arm them from the extensive 1 arguments started about whether 1 are three things you can do..." 1 animator 1 and your animation won't work." 1 and the next frame address. 1 and find the entrance to the 1 and drops down into the crevice.I\You start to cross the crevice 1 and crushes you to death.<iThe soft music created by 1 ah, here we are! 1 after having to review 1 adventures should have pictures 1 adventure/stratagy games from 1 adventure the options are 1 adventure in Basic, in 1978 and having created 1 admit they are a solution to thelimited vocabulary problem that 1 about life'.,$The crack looks like an earth 1 a(p)=len+1 1 a(n)=len+1 1 a$="YOU WIN" 1 a$="SPECTRUM WINS" 1 a long passage.# 1 a long passage."-You are at the western end of 1 ^xYou don't have it!Mx 1 [4] QUIT PROGRAM 1 Z}Another game?!M} 1 You've found something- UUURGH. 1 You're beyond help !!^'Marvin says 'Oh God, I'm so 1 You haven't even tried. 1 You can't without the ring..4Marvin says 'Don't be greedy'andtakes the lamp back./FMarvin says 'I suppose it can't be any more boring than sitting here'.0 He's a two ton robot on casters.1&He's a two ton robot on rusty 1 You can't go that way! 1 You are on the other side of thecrevice,in the presence of the 1 You are on the mountain peak.:.You are on a rough path through the mountains.;IYou are at the western base of amountain with steps ascending upthe side.<;You are in the penal reform 1 You are on the mountain peak.9 1 You are in the western cave.%1You are in a dark grotto, 1 You are in the southern cave.. 1 You are in the outer cave. 1 You are in the northern cave. 1 You are in the forgotten cave., 1 You are in the dragon's cave.$ 1 You are in the desert with a 1 You are in quicksand.- 1 You are in an open plateau. 1 You are in an empty cave.* 1 You are in an echoing cave.'BYou are in the crushing cave, 1 You are in a smelly cave. 1 You are in a silent grove.+ 1 You are in a hidden alcove. 1 You are in a dead-end cave. 1 Yes .... it does echo !!6YJust in case it has escaped yournotice, there's a very large 1 YYou are at the trademans 1 YOURS SINCERELY,": 1 YES! Icons, bl.... icons. 1 Written for 16/48 Magazine 1 Which way?5 1 Which one?F(The pole just reaches across thecrevice.G@You manage to cross the crevice using the short pole to balance.H>The pole doesn't reach across 1 What with? 1 Well, ta for reading my humble 1 Welcome to IDT Adventure 1!Q 1 V=view graphics" 1 Use your imagination. 1 Try using your strength. 1 This may have something to do 1 There is some scribbling here- 1 Then there is no more memory 1 The walls crush you to death.R/Yes, I would have left the ORIC behind as well.SNThe jump is far too far for you and you fall to your death on 1 The sign says 'Knock and Wait'. 1 The room is alight with all the sparkling treasures. 1 The prisoner speaks 'OK- you 1 The lamp flickers back to life.C!The ring rubs up to a fine 1 The goat stops you passing.V4The goat starts munching quite 1 The game plays very well and 1 The end of the 1 The butler's smelly socks 1 The bolder hurtles behind you.:8The bolder rolls out of the caveand blocks the entrance.;8The bolder catches up with you 1 The boards are smashed. 1 The bed looks interesting.U 1 The Hobbit 1 That wouldn't help you! 1 Tape Error 1 TRS-80's anyway)." : 1 THE GOLDEN SAPPHIRE 1 System Call Error 1 Steve Tong of Newark"'"Natalie Johnson in Barrow,","A R Stevens of Hastings,"'"R N Hickling of Doncaster,"'"Peter Betts of Peterborough and" 1 Something with you may help.O 1 Some weak twigs 1 Some stairs lead down to a 1 Shrubbery Rose Garden The Oasis Flower Garden Rockery Herb Garden Arboretum Compost Heap Kitchen GardenLives Held ShedGo to shed Find Key 1 Shadowfire 1 SHADOWFIRE 1 RYou are in the treasure cave. 1 QYou are in the circle- it is theentrance to the beyond. There isalso a sign here. 1 QYou are in a dark and dingy 1 Q=quit program 1 Progress or fad? 1 Press "P" to play again 1 Poo !!X7If you want to go west, you'll 1 Paul Taylor Calling! 1 PRISONER 1 PRESS...": 1 PRESS R to read again 1 PRESS L to load the next program" 1 PRESS ANY KEY 1 PLEASE STOP THE TAPE 1 Out of RAM 1 OUT +IN +UNLO*FREE*WRIT,CRUSPSKULPSCAL 1 Number too large 1 Number expected 1 NOVEMBER 1 NED L 1 My address is:": 1 Moving' scale.)sThe scribbling says 'Look out 1 Mind Games 1 Maths Call Error 1 Marvin the robot 1 Manto's Battle screen. He 1 Letter explaining animation 1 Ladder with missing rungs 1 LYou only have ACME lock picking set No.4. You need set No.5 for these locks. 1 LThe axe did not make any impact-these walls are a fine piece of workmanship. 1 KYou are in the hallway. There isa door, but the butler is asleepagainst it. 1 KILLQATTAQBUTLRBOLDRPLINRCRACRCHAIRDWELRCART 1 It's a musical dragon.P@The dragon gets bored with your company and roasts you to death.Q 1 It's a long way across.KdRemoving the sapphire from it's plinth causes a enormous rock tostart rolling down a ramp after you.L;Marvin says 'You don't really 1 International 1 Index too Low 1 Index too High 1 I think he's ready to talk. 1 How- he's chained up.#2The sign says 'Turneth back, 1 He's right behind you.@(He's busy stopping the walls 1 Halt at PC= 1 GOLDEN SAPPHIRE. It's brightnessand beauty obscures everything 1 FYou are in the main bedroom witha large four-poster bed in the 1 EYou knock...then a man shouts 1 During play 1 DYou are outside a mighty castle.Formidable stone walls loom overyou. 1 DING DONG! Avon calling. 1 DDDDDDDDDDDDDDD 1 D&G was not to help you solve 1 D A Smith of Stevenage,"'"Steven Madeley of Cheshire,"'"Stuart McLernon of Manchester,"'"Jean Cunningham in Lancashire," 1 Created with Ramsoft MakeTZX 1 Congratulations, you have 1 Colossal Caves 1 Caroline Scarnell of Birmingham." 1 CONGRATULATIONS! 1 CHAM POT OFFE!GIVE!LIGH"FIRE#SAY $SHOU$SPEA$CALL$RING%MAGI%OPEN&TORT'PRIS(SIGN)RELE*ENTE+SCRI,SKEL-IT .FOLL/ME 0PUSH1PULL1ROBO2MARV2LAMP3CRAW4WAND5RUBY6DIAM7CROW8BAR 9GEM :GEMS:ONYX;FIGU;ORIC<ATMO<LONG=SHOR>CAVE?CIRC@DRAGAPLAYBHIT BASK CKICKDSHAKDSTRIDRATTDCLEAEPOLIERUB EPOLEFWALKGCROSGGOLDHSAPPHPILEISAWDIBUTTJWAVEKPAIRLSOCKLSMELLBILLMGOATMSTRI 1 CGIJKMQcgimq 1 CFIJMNORSTcfhkmpru 1 BROAD STREET 1 BEGIN 1 Animator Program using Library 1 1 An old and battered wand 1 An electric lamp 1 An angry Billy-Goat 1 AYou are in the woods. A magical circle is scratched on the 1 AMP V. ` 1 ACME lock-picking set (No 4) 1 A violent earthquake shakes the whole terrain.After a few 1 A sleeping dragon 1 A skeleton 1 A short pole 1 A satisfied Billy-Goat 1 A pole straddling the crevice 1 A pile of sawdust 1 A message about Sevrina is 1 A magic ring 1 A long pole 1 A leaking tube of Superglue 1 A copy of the program is next on": 1 A chamber pot 1 A bolder blocking the cave 1 @{You can also see-!/{ 1 ?? An ORIC ATMOS ?? 1 =The missing rungs leave you justshort of the top of the wall. 1 <vYou are holding:!,v 1 ;a$;a$;a$;a$;a$;a$;a$;a$; 1 ;You are in a passage with many 1 ;"letter": 1 ;"lastD&G": 1 ;"lastD&G" 1 ;"animator": 1 ;"animator" 1 ;"Written for 16/48 by Paul Taylor" 1 ;"With the exception of NED and PRISONER all programs contain options toquit and load the nextitem." 1 ;"Wallop that space bar to cont..." 1 ;"Use the up & down keys for the details. ( 1 ;"To use it, first save all your","frames of animation on tape as"," 1 ;"This is our 3rd November issue. Many thanks to all of you who have stuck with us. I hope you will agree that progress has been made on all fronts." 1 ;"The Editorial arm of 16/48 is moving ""in house""."'"All letters, contributions, complaints, bouquets and bottlesof whiskey should be sent to thefollowing address." 1 ;"Slap any key...": 1 ;"STOP THE TAPE": 1 ;"Press yet another key!": 1 ;"Press any... well, you know...": 1 ;"Press any key for menu": 1 ;"NOVEMBER 1985 1 ;"Loading frame ";p: 1 ;"Length: ";len;" bytes"'"Next frame starts at ";hl: 1 ;"Length: ";len;" bytes"'"HL=";hl: 1 ;"I said SPACE BAR!"; 1 ;"Guess what you have to press ?": 1 ;"Do you want to go first?((y/n)" 1 ;"Dare I say it ? Press...": 1 ;"Another game?(y/n)" 1 ;"ANIMATOR" 1 ;"/13 pages" 1 ;" loading ": 1 ;" LOADING Please Wait ": 1 ;" 1 :The prisoner remains tightlipped He seems to want bribing. 1 9You are in an open plateau.Thereis a crack in the ground. 1 8You are in an open plateau.Thereis a cave entrance here. 1 5You can't get past the butler 1 4You are in a sandy cave with 1 3He looks at something in your 1 32000,hl-32000" 1 2c`2``!&`"a`!0g"d`! 1 2Maybe the prisoner might be 1 16/48#23/1U 1 16/48 Computing,"'"Argus Press Software Ltd.,"'"Liberty House, 222 Regent St,"'"London W1R 7DB." 1 /The obligatory dragon blockingthe southern exit 1 . This adventure 1 - remember.A#The advancing walls block the 1 , they didn't have any 1 +/2569<KORTWY[kortyz 1 *The floorboards smash,uncoveringsomething. 1 *+,0148:;<JMORTUXZjmortvxz{ 1 ****TEXT***TEXT******** 1 ** An onyx figure ** 1 ** A huge ruby ** 1 ** A dazzling crown ** 1 ** A clear diamond ** 1 ** A beautiful gem ** 1 ** A bar of gold ** 1 *(k$="b"): 1 *"m",d;f$+" 1 )The walls are too smooth for youto climb. 1 (icons below) under your controlform a sort of Dirty half dozen.": 1 (You are in the middle of a 1 (You are in the first of the 1 (The door is made of wood 6 1 'Where's Marvin' and leap on youin an SAS style raid. You are 1 'Marvin'.%9It seems to have some sort of 1 ''"This month an example of how to get the computer to play a game against you."''"The algorithm used to calculate the computer's moves are not themost effective and the Spectrum can be beaten." 1 ''"The program has REMs throughout and you may find that with some thought you can persuade it to play a stronger game." 1 ''"No, surely not." 1 ''"If you do not wish to use the","program, type ~quit~ <ENTER>" 1 ''" The frames can now be played back by selecting option 2" 1 '"~GOSUB 600~ must NOT be used if subroutine 500 has not been","called or CLEAR or RUN has been","entered since the frames were","loaded." 1 '"or use option 3.": 1 '"To save the animation, type:"''"GOSUB 600"'"SAVE ""name"" 1 '"To display screens, GOSUB 600" 1 '"Remember to look at lines 9998 and 9999 if you want to make back up copies of any program which does not explicitly offer a save option." 1 '"Have go and then examine the listing if you are curious." 1 '"Full instructions in the letter recorded before this program on the tape." 1 '"Enjoy the tape." 1 '"3] Give up!" 1 '"2] Reduce the screen content" 1 '"1] Reduce the number of frames" 1 '" In between each frame, the 1 &That would be a hazardous thing to do. 1 &He still wants bribing with 1 %There's nothing climbable aroundhere. 1 $You can't - its stuck to your 1 $The prisoner says 'Stop ticklingme'. 1 $Now how are you going to carry 1 #You are in a clearing in the 1 #There's nothing special to be 1 "otherwise the frames will not 1 "animator" 1 "This month a demonstration of how to make a computer play Noughts and Crosses.","OF DUNGEONS AND GREEN MEN Yaz signs off with his final adventure column." 1 "This is Zark's map screen 1 "There are four main screens of 1 "Then came Lords of Midnight, thefirst in a series of excellent 1 "The quality of adventures 1 "The main reason for the need of 1 "The machine code is not present in memory. You must either load the letter recorded previously on this tape or load Library 1 from issue 21 before loading theanimator.": 1 "So, as this type of game makes 1 "SAVE ""name"" 1 "Press ENTER to continue "; 1 "Paul Taylor demonstrates how he used our machine code library compression routine to produce an animation sequence.","This is the program which paul used to organise his animation frames." 1 "One person to realise the 1 "Number of Frames ? ";f 1 "Next... load in the program,"'"select option 1 and type in the","number of frames required. You","must now load in each of the","frames, one by one, in order." 1 "NED's GARDEN You cannot break out of Peter Watsons Machine code. So reset and load """" to move on." 1 "NED (48K)","letter (48K)","animator (48K)","BEGIN","16/48D&G23 (48K)","PRISONER (48K)","end1" 1 "John Luby's program on the finerpoints of focussing cameras.","Machine Code Library Two screen swapping routines.","Part 2 of the mega competition.","No, not the complaints section." 1 "In the beginning there was 1 "If using in your own program:"''"To load in screens, GOSUB 500" 1 "If this problem occurs, there 1 "I don't s'pose you'd want to seemy little masterpiece again, 1 "Frames ? ";f 1 "File name ? "; 1 "Enter square";n 1 "Drive #";d 1 "DRAUGHTS (48K)","REVIEWS (48K)","FOCUS (48K)","library 4 (48K)","COMPET'N","CROSSWORD","end2" 1 "At the start of the game you 1 "Assuming you get the frames in alright, from now on you must NOT type RUN or CLEAR or any other commands which will alter or erase array a() as this holdsthe length of each screen." 1 "A text only adventure written inHisoft PASCAL by Ian Turtle." 1 "A M Scott's program plays a goodgame. We tried to speed it up the BLAST compiler, but without any success.","We look at a new compilation tape from Virgin." 1 "16/48#23/1" 1 " ~Wire frame~ diagrams, such as those produced by ~VU3D~, are therefore ideal." 1 " But what will fill the niche ofthe traditional (10 years old) 1 !wYou're hands are full! 1 winners are" 1 who wrote his first 1 to start, 1 to save to Microdrive." 1 to save to Tape or 1 to read again, 1 to load NED." 1 to go backwards or 1 n=next screen ": 1 moves on.)" 1 is one of the first 1 in 1979 brought 1 backpage, 1 appeared with 1 TAPE 23"; 1 Peter Watson 1 NOUGHTS AND CROSSES 1 If this address is above 65535 1 He drops something.!)I think you missed something in the shed." 1 D<D@ 0<D 1 As you can tell, I am pretty 1 (Crowther & Woods) didn't give up on the whole idea as a 1 'Thank you, I hope you kept 1 'Somewhere in this world you 1 I made the opening graphics": 1 V.0 1 Press "S" to start 1 P/@ 1 THE PRISONER!| 1 ( 1